i find them rather weak skills to use. Pretty much all the other axe skills have better advantages than the "poor" 20% AP bonus.
After all, they do the same bonus damage than for example agonizing chop, but instead of 20% AP, you get a fast attack that interupts a target with a deep wound (doing executioner's - eviscerate - agonizing, or, in your case, triple chop - dismember - agonizing on a monk foe is just sweet, as you usually hit their healing attempt and interupt it). Same comparison can be made for other skills
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